﻿package baseEngine.collisions
{
    import baseEngine.core.*;
    import flash.geom.*;

    public class CollisionInfo extends Object
    {
        public var mesh:Mesh3D;
        public var surface:Surface3D;
        public var poly:Poly3D;
        public var point:Vector3D;
        public var normal:Vector3D;
        public var u:Number;
        public var v:Number;

        public function CollisionInfo()
        {
            this.point = new Vector3D();
            this.normal = new Vector3D();
            return;
        }// end function

        public function toString() : String
        {
            return "[object CollisionInfo]";
        }// end function

    }
}
